AI Insights · Timothy · July 2025
Top Boxing Games on iOS in Ghana: Q2 2025 Performance
Explore the performance trends of the top boxing games on iOS in Ghana during Q2 2025, with insights from Sensor Tower.
During the second quarter of 2025, the performance of top boxing games on iOS in Ghana showed varied trends across downloads, revenue, and active users, as reported by Sensor Tower.
WWE Mayhem from Reliance Games saw weekly downloads fluctuate, starting at around 170 and peaking at 256 by mid-June. The game’s active users mirrored this trend, increasing from 277 to 399 by the end of the quarter. Revenue was negligible, with a brief spike to $36 early in April.
Kung Fu GYM: Fighting Games by PLASMA IT SOLUTIONS experienced minimal activity, with a single download in late April and a small revenue increase of $10 in late May.
I, The One - Fighting Games from Azur Interactive Games Limited had a modest download rate, reaching a maximum of 7 downloads in late June. Active users remained steady, hovering around 17, while revenue saw slight increases, peaking at $2 in early June.
Real Boxing 2 by Vivid Games S.A. showed a slight upward trend in downloads, culminating at 173 by the end of June. Active users increased consistently from 269 to 348. Revenue remained low, with occasional small increments.
Wrestling GM from SICKO GAMES CORPORATION had minimal download numbers and a small revenue spike to $2 in late May.
For more detailed insights into these trends, visit Sensor Tower's platform.